Re: I can't remember the name of a game!
[Re: MaG]
#950859
04/18/14 04:45 PM
04/18/14 04:45 PM
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Joined: Nov 2000
Posts: 35,341 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 35,341
United Kingdom
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Definitely the one, MaG !! I remember it well because the game wouldn't play properly on my "then" computer - crashing right after that intro scene every time I tried it - and I must have tried it at least 30 times !!  [Managed to play it OK on my next machine though  ]
Time : The Most Precious Commodity
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Re: I can't remember the name of a game!
[Re: BubbaJake]
#950908
04/18/14 10:40 PM
04/18/14 10:40 PM
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Joined: Dec 1999
Posts: 69,977
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,977
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Re: I can't remember the name of a game!
[Re: BubbaJake]
#950961
04/19/14 10:33 AM
04/19/14 10:33 AM
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Joined: Jun 2005
Posts: 20,991 Near St. Louis, MO
Draclvr
Reviews Editor - Hints/Glitches Mod - Site Support
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Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer
Joined: Jun 2005
Posts: 20,991
Near St. Louis, MO
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Is it the one MaG linked to? That's the one I would think it was... When traveling back in time to Egypt, do you remember her "psychopomp?" He was her guide...
Gardens put to bed. Time for more reading and gaming.
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Re: I can't remember the name of a game!
[Re: BubbaJake]
#951216
04/20/14 02:03 PM
04/20/14 02:03 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
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I knew immediately it was Atlantis 3, in my opinion it is the least interesting of the five in the series. If you played the Mac OSX or iPad versions of Atlantis 3, that might explain why you thought it was the "least interesting." The Mac and iPad versions removed most of the puzzles and made gameplay areas much smaller (fewer nodes to explore). IMO Atlantis 4 (Evolution) was by far the worst of them, with "Halt Deviant!!!" and "game over" every few seconds.
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Re: I can't remember the name of a game!
[Re: BubbaJake]
#951310
04/20/14 11:08 PM
04/20/14 11:08 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
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If a few puzzles are gone the better, I enjoy them for the atmosphere. Do you think 5 nodes of exploration provide as much atmosphere as 20? And it's not just the puzzles they removed from the remaining nodes, it's other interactive objects as well -- things that fleshed out the gameworld. So many objects that you were able to step up to and look at in the PC version -- in the OSX and iPad version they're just incorporated into the background 20 feet away.
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Re: I can't remember the name of a game!
[Re: rmt]
#951814
04/23/14 02:34 PM
04/23/14 02:34 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
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Jenny, what is a node of exploration? I think I kind of see your point now. A node is like a stepping point. In games like the Atlantis games, you move around by taking long steps/jumps from node to node. At each node you can rotate around to look at things. But you can't move to a place between the nodes. The original Myst and Riven also had nodes, only you couldn't rotate around. In contrast, games like RealMyst or MystV don't restrict you to nodes. So if a lot of nodes are removed from a node-based game, that game has a much smaller environment for you to explore, and less opportunity to create an atmosphere. Any other series of games with that same issue? Any of the Microïds ones for example? In the original PC version of Amerzone you were able to through a door on the second floor of the lighthouse and walk around on the balcony area outside. In the remake version the door is just unclickable background decor and you can't get outside there at all. There are also a lot more nodes on your way to the lighthouse in the original version. When I got downstairs past the area with the old computer, there were even more nodes missing -- so many that there was obviously a substantial part of the game missing. At that point I became physically ill at how they'd butchered it and couldn't stand to continue. I'd rather play the original inside an emulator. Interestingly enough, the PC version at GOG seems to be the complete, original version of Amerzone, while their Mac version is the butchered one. I'm not sure about Syberia, since the remade iPad version is apparently only 1/3 of the PC version of Syberia and they never finished the game. GOG doesn't have the Mac version of Syberia, possibly because they don't want to offer it until they have all 3 parts of the original Syberia. I haven't tried the Dracula games, Return to Mysterious Island, or The Messenger. Road to India has been butchered. Still Life for Mac may be OK. I haven't played far enough into it to be able to say for sure, but so far it seems complete. I didn't notice any excisions early on anyway. However I don't remember it all that well, having only played it once before (and that was several years ago.) Dear, dear, I just bought them all again all over again... I bought the ones for iPad, not realizing they had so much of the game removed. I also downloaded Mac versions from GOG, since GOG sometimes gives access to both PC and Mac versions.
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Re: I can't remember the name of a game!
[Re: BubbaJake]
#952085
04/25/14 01:59 AM
04/25/14 01:59 AM
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Joined: Apr 2000
Posts: 6,968 Long Beach, Australia
flotsam
Staff Reviewer
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Staff Reviewer
BAAG Specialist
Joined: Apr 2000
Posts: 6,968
Long Beach, Australia
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I distinctly remember being blown away by the realism (at the time) of that opening scene in A3.
Quantity has a quality all of its own
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Re: I can't remember the name of a game!
[Re: BubbaJake]
#954112
05/04/14 06:59 PM
05/04/14 06:59 PM
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Joined: Nov 2013
Posts: 41 Maryland, USA
Orfyn
Shy Boomer
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Shy Boomer
Joined: Nov 2013
Posts: 41
Maryland, USA
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I remember the game well. Besides the first level which did involve a cave, you escaped from there into the ancient Egypt game with the mummy "psychopomp". I found that the least satisfactory level. Then you had a choice of going to a neolithic world or an Arabian nights world. Both of those were much more satisfactory. Then there was finding your way out of a very spacy place and the finale involved doing in the bad guys and escaping. Not as good as the first two Atlantis games, but I thought better than those that followed.
Unhappy thoughts are easy, they get into negative feedback cycles. Happy thoughts take effort.
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