no luck at all with windows 2000 :(
though it started up a lot more smoothly
it still crashed at the same spot
I even discovered a settings menu that let you turn off 3d acceleration and it still crashed
so I guess that the problem that makes it crash is not 3d related.
I've tried windows 95 in dosbox before. It didn't make a difference at all and was way more work to get working than was worth it.
now I'm convinced this is some sort of hardware issue
maybe the game clock is determined by the clock speed of the cpu
I've run into a few games that were programmed that badly and they had a lot of troubles.
can often cause an immediate crash like in this game but usually just makes the mouse panning speed ridiculously fast.
I could try starting it up with either cpukiller in xp or moslow in win95 to slow down the cpu to see if that helps but I doubt it'll make a difference.
I'm out of ideas at this point
went back to restoring my old mac powerbook 180c with a dead hard drive as a project instead and won on that one at least

still don't know how i got that to work lol
I guess I'll try 3danalyze in each one of my virtual machines instead of just in one of them to see if that makes a difference but like i said i'm convinced this isn't a 3d issue
gog, adventure gamers, or one of them should just re-release this one already
all of the jules verne games did really well
I'd buy it
