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Walkthrough & Screenshots by Dr. Hugh

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Intro

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Level 11

Level 12

Level 13

Level 14

Level 15

Level 16

Level 17

Level 18

Level 19

Level 20

Level 21

Level 22

Level 23

Level 24

Level 25

Level 26

Level 27

Level 28

Level 29

Level 30

Epilogue


© November 2010 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 15

15.1 Follow Dean Thomas: cast Four-Points.


Cast Four-Points



Proceed and listen to Dean’s Goblin:


Harry Potter, Harry Potter, that’s all you Wizards talk about...



Yet from what it says in The Daily Prophet he’s not much of a thing to put your faith in...


You can’t believe anything in the Prophet. You should try The Quibbler, that tells you how things really are.



Next you see 4 Wizards walking along the path.


Eliminate them one by one with Expelliarmus



Cast Four-Points and find the entrance to the first cooling tower.


Into the 1st cooling tower



15.2 Cast Four-Points to get inside.


This track will lead you inside the tower



Here you’ll meet the Inferi. They cannot be defeated, but you can stun them by casting at them.


Stun the Inferi with any cast and pass them as quick as you can



If they grasp you tap A repeatedly to get back on your feet.


Keep tapping A here and get out



Keep casting Four-Points to reach the next tower.


Enter the next tower



Hide behind the shield, and select Expelliarmus to get rid of 4 Wizards.


Whipe them out one by one



Keep casting Four-Points to follow Dean and his Goblin. You’ll end up at the abandoned warehouse once again.

15.3 Cast Four-Points and walk on.


Ron: We should talk to Dean, maybe he knows what’s happening at Hogwarts.


Hermione:
That Goblin might recognize us, it’s too dangerous.



Ron: It’s not like we have another plan, is it? At least this way we might learn something.


Dean and his Goblin walk through a door and are continuing their way...



Cast Four-Points once again and follow the track.


The track will lead you to some more Snatchers



Kill them all and get inside the warehouse full of Spiders.


This looks like an Acromantula lair.



When you’ve killed enough of the Acromantulas you will have earned a new Spell:


Wingardium Leviosa



The Spell levitates objects, allowing the caster to move them around in the air.
The Four-Spells cast urges you to climb up the stairs again.


Climb up the stairs



Kill all foes and open a chest.


Open this chest



15.4 Cast Four-Points and follow Dean Thomas.


The track leads you down and outside



Cast Wingardium Leviosa on some barrels to free the way.


Wingardium Leviosa will move the barrels


Cast Four-Points



Then kill all the Creeps.


There are lots of them



Two Dementors will then fly in. You know how to take care of them.
Cast Four-Points to find the door where Dean and the Goblin passed through.


Go past the door



Level 16