Rhem III SE New Area
#1244104
03/28/21 12:31 AM
03/28/21 12:31 AM
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Joined: Jan 2008
Posts: 35 Boston MA
Kemal
OP
Shy Boomer
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OP
Shy Boomer
Joined: Jan 2008
Posts: 35
Boston MA
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Hi all, Anyone playing Rhem III SE? I accessed the new area and immediately got stuck  Since the game just came out there are no walkthroughs available, so I thought it might be fun to figure it out together from here. I solved the code with flashing colors and entered a small corridor with 3 rooms. I can't figure out what to do at all, I can see that clues are abundant but all of my attempts failed me Any help is appreciated!
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Re: Rhem III SE New Area
[Re: Kemal]
#1244142
03/28/21 02:33 PM
03/28/21 02:33 PM
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Joined: Jun 2005
Posts: 20,882 Near St. Louis, MO
Draclvr
Reviews Editor - Hints/Glitches Mod - Site Support
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Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer
Joined: Jun 2005
Posts: 20,882
Near St. Louis, MO
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Thank you, Kemal! That is an excellent idea. I have no doubt you will get questions as more people get the game.
Gardens put to bed. Time for more reading and gaming.
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Re: Rhem III SE New Area
[Re: Kemal]
#1246163
04/25/21 07:30 AM
04/25/21 07:30 AM
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Joined: Oct 2009
Posts: 288
mike_bn
Settled Boomer
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Settled Boomer
Joined: Oct 2009
Posts: 288
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Hi Scotty,
You do not need to solve the optional puzzle from Rhem III First Edition to get to the new area of Rhem III SE. Btw, solving the optional puzzle gives you an item for the tram to access a small additional area when using the tram to leave Rhem. When you leave Rhem with the tram you must have completed the new area if you want to see solve everything. The game displays a warning about this, so you cant make a bad choice by accident.
Also, the new area is not to be found by taking the tram, if I remember correctly.
Last edited by mike_bn; 04/25/21 07:31 AM.
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Re: Rhem III SE New Area
[Re: Kemal]
#1247162
05/09/21 09:46 PM
05/09/21 09:46 PM
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Joined: Jan 2011
Posts: 261 Northeast Pa.
SCOTTY
Settled Boomer
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Settled Boomer
Joined: Jan 2011
Posts: 261
Northeast Pa.
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Hi Mike. Thanks for that info. I finished RHEM but i will say i was slightly un sure on my solving the final puzzle? When i came upon the 4 digit panel & began searching for clue, one of my 1st thoughts was what i seen/heard in the living quarters. The numbers i was using to solve the puzzle , no matter how i applied them did not work.. Thats when i asked if i had to leave the SE area. After your reply I went back to my original thoughts & started again. I began using the 2 #s i was sure of & spent HOURS!! randomly trying combinations until it worked!! Still, after leaving RHEM i'm not so sure that was the proper way to solve that puzzle? I do plan to go back to the SE area & now that I know the correct sequence...look again LOVED my 1st trip thru RHEM. I will play another one in the series..RHEM 4 looks very intriguing? But I'm REALLY hoping the new MYST get released SOON!!!! THANK YOU agin my friend!! Stay well PEACE
Last edited by SCOTTY; 05/09/21 09:48 PM.
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Re: Rhem III SE New Area
[Re: Kemal]
#1247508
05/14/21 09:10 AM
05/14/21 09:10 AM
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Joined: Oct 2009
Posts: 288
mike_bn
Settled Boomer
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Settled Boomer
Joined: Oct 2009
Posts: 288
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Sorry I only read this post now. Do you still need a nudge, then here it is:
There are two places in the new area which are similar and where you can do a very similar/the same thing. But one of those places behaves differently than the other. There you need to do something.
Let me know if that is not enough
:-)
Last edited by mike_bn; 05/15/21 02:29 AM.
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Re: Rhem III SE New Area
[Re: Kemal]
#1247607
05/16/21 01:35 AM
05/16/21 01:35 AM
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Joined: Oct 2009
Posts: 288
mike_bn
Settled Boomer
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Settled Boomer
Joined: Oct 2009
Posts: 288
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First let's make sure my assumption which clues you already got is correct. Plz tell me which clues you already found, then I will respond to your question.
Btw, I am from germany, so depending on when you post, you will get my reply only on the next day because of the different timezone ;I
Last edited by mike_bn; 05/16/21 01:39 AM.
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Re: Rhem III SE New Area
[Re: Kemal]
#1247609
05/16/21 03:10 AM
05/16/21 03:10 AM
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Joined: Oct 2009
Posts: 288
mike_bn
Settled Boomer
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Settled Boomer
Joined: Oct 2009
Posts: 288
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So,, I re-read this thread and I am pretty sure you which clues are still missing. What I mentioned above with two similar places is correct and it is not in the living quarters (= not in the small building with the piilars with buttons to be pressed etc) ;-) A bit more of a nudge:
You need to examine the building/corridor with the three rooms and/or the area behind that building, Everything else you can ignore. In that area, search for two screens which look similar/serve a similar purpose and examine those two - there is a difference to be noticed. By screens I dont mean a screen like an item in the game, rather two screenshots. I hope you know what I mean
If you noticed the difference and don't know what to do here is more: This is the only puuzle which I did not like in Rhem III SE, because it is the ONLY place where you have to do something during a cutscene
And finally, if you want to give up ;-) Check the 2nd door of the building with the three rooms (the one closer to the living quarters). Play around with the yellow button which opens/clsoes the door.
Last edited by mike_bn; 05/16/21 03:31 AM.
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