Re: Killzone 2 - Salumun Bridge
[Re: jim112332]
#715159
04/09/11 09:25 PM
04/09/11 09:25 PM
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Joined: Jan 2004
Posts: 84,231 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
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In the Naughty Corner
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jim, I haven't played, but I hope some of our veterans will be here to help shortly. EDIT: Does this help? Ana 
Last edited by BrownEyedTigre; 04/09/11 09:48 PM. Reason: added url
Don't feed the Trolls
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Re: Killzone 2 - Salumun Bridge
[Re: BrownEyedTigre]
#715272
04/10/11 10:27 AM
04/10/11 10:27 AM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
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Sonic Boomer
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Thanks Ana.
Did that help Jim?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Killzone 2 - Salumun Bridge
[Re: jim112332]
#715311
04/10/11 12:16 PM
04/10/11 12:16 PM
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Joined: Aug 2004
Posts: 2,402 Lexington, Texas
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OK, I have just replayed this bridge thing on easy. There are 3 intense shooter battles for S. Bridg where the strategy is to secure the machine guns. At the end of last battle the tank shoots the wall to the last half of bridge. Garza calls Sev over here and both jump in a jeep. Then a cut scene. The driver (G), wow can he drive - Sev calls to Stop and they pick up a piece of petrucite and G says we give this to Evelyn. Cutscene ends. And then they are out of jeep and in front of Radec's headquarters, that's the building and Rico calls let's go sightseeing and you see the gun Sev holds and proceed up the stairs and directly into the building. No cut scene here. And it's an ambush. Just prior to 3rd S Bridge battle G opens a door for Sev but there is no cut scene here. The place where they shoot an emblem is in the start of the game and Sev has to find an RPG to do it. I hope this solves the impasse.
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Killzone 2 - Salumun Bridge
[Re: jim112332]
#715464
04/10/11 06:57 PM
04/10/11 06:57 PM
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You have killed all the helghast - and scene switches to tank - hit the up arrow, left hand, and direction is that up and down with the number inside thing and G. is crouching behind a barracade and he says over here sev. At ths point I run over to him and nothing happens so I always meander a bit and G says we have wheels and still nothing happens - then G. says get down S. and suddenly the tank shoots the wall. Then the jeep part occurs. It could be that part where S. lightfoots around G. is buggy alhtough if it is, it's the only bug place. Could you play it again and when you get to this point keep running around G. and see if that does it. Let's hope this works because this game is an intense shooter right to the end. mcc has played this maybe she/he knows
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Killzone 2 - Salumun Bridge
[Re: Yankee Clipper]
#715484
04/10/11 07:42 PM
04/10/11 07:42 PM
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Joined: Apr 2004
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looney4labs
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Sonic Boomer
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Thanks Yankee  Any luck Jim?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Killzone 2 - Salumun Bridge
[Re: jim112332]
#715651
04/11/11 08:39 AM
04/11/11 08:39 AM
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Oh Jim that's a shame - you've worked hard on this. Maybe the killzone homesite could offer something - like a new KZ2 game Free? There is a hesitation in my game when G is behind the barracade but it does continue . A thought - what console is this on. I have PS. Maybe there is a problem on box or PC KZ3 playwise is good but is short, easier and many cut scenes. A newer game and is flashey, which is a plus but not as much shooting. I like shooting.
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Killzone 2 - Salumun Bridge
[Re: jim112332]
#715774
04/11/11 03:16 PM
04/11/11 03:16 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
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Awww Jim, how disappointing!
Did you try the fix posted in answer to your question on the Playstation Community website?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Killzone 2 - Salumun Bridge
[Re: looney4labs]
#715782
04/11/11 03:33 PM
04/11/11 03:33 PM
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That's right about PS3 and game - I wasn't thinking. Maybe we ought to wake up mcc because I know she/he has played KZ2 and is most knowedgable - don't delete it!!! - keep it in limbo. Surely someone else here has played this game. L4L - is that fix through PSN? I must get son #1 to come over and get PS online but he knows I have a list of things to do here so..hehaheha
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Killzone 2 - Salumun Bridge
[Re: looney4labs]
#715857
04/11/11 07:49 PM
04/11/11 07:49 PM
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Do you pick out the file that pertains to that particular part and delete that. Use the data page, not the delete save game page. That way you start over like you never played Saluman Bridge befor without losing any saved games. Maybe someone on the glitches and bugs forum would know.
You know, I like this game so much it hurts when someone has big problems with it.
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Killzone 2 - Salumun Bridge
[Re: Yankee Clipper]
#716024
04/12/11 10:07 AM
04/12/11 10:07 AM
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Feeb88
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I don't think it's really possible to browse individual files like that (other than savegames) on the PS3. Game data appears grouped by title, as one large "file" or package each. They're recommending deleting all the installed data, like so: Under the Game tab of the XMB (main PS3 interface), scroll up/down to Game Data Utility, select it, find Killzone 2, hit Triangle, select Delete, and confirm. (That's from memory, so I hope that's right. Fingers crossed!*) As Yankee points out, be absolutely sure you're in the Game Data folder, not your saves, before you trash anything. Anywhoo, this'll delete your KZ2 game data, prompting the game to re-install it the next time you pop the disc in. So if anything's corrupted there, that'll solve that. *EDIT: Yep. Booted up and double-checked. Obsessively managing my console hard-drive paid off. 
The Lurking Horror Only posts when the stars are right!
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Re: Killzone 2 - Salumun Bridge
[Re: Feeb88]
#716035
04/12/11 11:20 AM
04/12/11 11:20 AM
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looney4labs
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Thanks Yankee  Thanks Fee  Jim, did that work?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Killzone 2 - Salumun Bridge
[Re: jim112332]
#716165
04/12/11 07:29 PM
04/12/11 07:29 PM
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Feeb has been more help than the producers have for you. I don't know about the technical aspect of this. Let's hope she/he reads your last post. I've played KZ2 5/6 times and it's run flawlessly for me
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Killzone 2 - Salumun Bridge
[Re: Yankee Clipper]
#716168
04/12/11 07:42 PM
04/12/11 07:42 PM
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Feeb88
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All I've done is clarify what they suggested over on the Sony board, Yankee.  Re: the patch, I've opted out of the Heavy Rain update for ages, simply by using the Circle button to cancel it and starting the game up normally (and, yes, you'd have to do that each and every time). If that fails, I suppose you could always disconnect your PS3 from the 'net before inserting the disc; that way, it wouldn't perform the check for updates and you'd be left with the original game data. It'd allow you to test it out, at least. I haven't actually played KZ2 so I'm not really familiar with it. I'd give that PM a shot, if you haven't already!
The Lurking Horror Only posts when the stars are right!
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Re: Killzone 2 - Salumun Bridge
[Re: Feeb88]
#716208
04/12/11 09:54 PM
04/12/11 09:54 PM
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Joined: Apr 2004
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looney4labs
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Jim, I'm sorry it is still not working for you. I know how frustrating that can be. Continuing thanks to Fee and Yankee. What would we do over here without our caring and helpful members. 
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Killzone 2 - Salumun Bridge
[Re: Yankee Clipper]
#716382
04/13/11 12:18 PM
04/13/11 12:18 PM
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mcc
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jim, I just see your post since I was out of town and internet.
Before Garza calls "Sev over here" he says something like "it seems this is the last of them", "something something two in the Academy", at that moment the game acknowledges all enemies are dead, does Garza say that in your game?
If real is what you can feel, smell, taste and see, then 'real' is simply electrical signals interpreted by your brain
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Re: Killzone 2 - Salumun Bridge
[Re: mcc]
#716388
04/13/11 12:27 PM
04/13/11 12:27 PM
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Joined: Aug 2004
Posts: 2,402 Lexington, Texas
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Oh, you are right - if G doesn't say that it means they aren't all dead - wonderful if it's something like that!
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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