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Graphics for Gabriel Knight 1 #782005
01/20/12 08:37 AM
01/20/12 08:37 AM
Joined: Oct 2001
Posts: 1,018
England
Jill Offline OP
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Jill  Offline OP
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Joined: Oct 2001
Posts: 1,018
England
Hi, I recently bought Gabriel Knight 1, 2 and 3 from GOG and downloaded GK1 without any problems. However the graphics are so blocky that it is impossible to make out any details at all, making the game unplayable. Is there a simple remedy? (I say simple because I am a complete ignoramus about the workings\programming of my computer). I have an HP Compaq pc which is a Pentium D CPU 3.20 GHz with 2.00 GB of RAM and use Win XP. TIA.


The universe is full of magical things, patiently waiting for our wits to grow sharper.
Re: Graphics for Gabriel Knight 1 [Re: Jill] #782020
01/20/12 09:58 AM
01/20/12 09:58 AM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
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Jenny100  Offline
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Joined: Oct 2000
Posts: 40,644
southeast USA
If ***this*** is what you're seeing (only magnified), that's just the way the game looks. A lot of games from 1993 and earlier look like that (or worse). You can try playing it windowed if you want higher resolution.

I believe Alt-Enter toggles windowed and full screen in DOSBox.
Hold down the Alt key and press the Enter key.

Re: Graphics for Gabriel Knight 1 [Re: Jill] #782022
01/20/12 09:59 AM
01/20/12 09:59 AM
Joined: Aug 2002
Posts: 7,263
Arizona
InlandAZ Offline
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InlandAZ  Offline
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Joined: Aug 2002
Posts: 7,263
Arizona
If you're playing the game in full screen mode, try pressing Alt+Enter to run the game in a window. Depending on the size of your monitor it may be too small to play comfortably, but that's about the only thing that will make the graphics a bit more acceptable.

It's an old game and the graphics were pre-rendered in 640*480 resolution.

Re: Graphics for Gabriel Knight 1 [Re: InlandAZ] #782025
01/20/12 10:29 AM
01/20/12 10:29 AM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
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Jenny100  Offline
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Joined: Oct 2000
Posts: 40,644
southeast USA
Originally Posted By: InlandAZ
It's an old game and the graphics were pre-rendered in 640*480 resolution.

More like 320x240 or 320x200 I think. Games from the late 1990's used 640x480 and had much better resolution without those great honkin' pixels. Even though the game box for GK1 says it requires VGA 640x480, I'm dubious that that's what the game is displaying.

Re: Graphics for Gabriel Knight 1 [Re: Jill] #782053
01/20/12 01:26 PM
01/20/12 01:26 PM
Joined: Aug 2002
Posts: 7,263
Arizona
InlandAZ Offline
BAAG Specialist
InlandAZ  Offline
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Joined: Aug 2002
Posts: 7,263
Arizona
Awfully hard to tell. I started the game under Virtual PC as well as DOSBox. The Menu sure looks to be 640x480, but the in game resolution (with no scaling) appears to be somewhat less.

Re: Graphics for Gabriel Knight 1 [Re: Jill] #782078
01/20/12 05:49 PM
01/20/12 05:49 PM
Joined: Oct 2001
Posts: 1,018
England
Jill Offline OP
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Jill  Offline OP
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Joined: Oct 2001
Posts: 1,018
England
Thanks for the help. I am seeing something similar to the screenshot you posted Jenny, though slightly less well defined. I played this game when it first came out and remember it's graphics were primitive, but I had no trouble identifying what was on screen. I guess that, apart from my eyes being nearly 20 years older than then, I've just got used to today's sophisticated productions. I'll try playing in a small screen - thanks for the instructions. I tried them out and the picture was much clearer in the smaller size.


The universe is full of magical things, patiently waiting for our wits to grow sharper.
Re: Graphics for Gabriel Knight 1 [Re: Jill] #782086
01/20/12 07:06 PM
01/20/12 07:06 PM
Joined: Aug 2002
Posts: 7,263
Arizona
InlandAZ Offline
BAAG Specialist
InlandAZ  Offline
BAAG Specialist

Joined: Aug 2002
Posts: 7,263
Arizona
Try pressing ALT+Enter - it will be smaller, but will look much better.

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